RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers173.225.104.251:28080
Online Full Queue Fresh wipe Wipe due No query

Vanilla Rust PVE

Online 173.225.104.251:28080 checked 11m ago

oxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 124 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,294 ×1000

Entities

48 h range 101,258–103,982 · memory 2,802 MB
1239 ET SINCE RESTART 05:51

Uptime

5 h 51 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,398top 15%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory2,802MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:04 UTC13d ago 9 – running 2
Thu 1 Oct, 18:32 UTC FW27d ago 3 held half 14.2 days 0
Thu 17 Sep, 17:45 UTC41d ago 6 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Vanilla Rust PVE?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 7 it fell below half when it didn't.

How often does Vanilla Rust PVE wipe, and when?

No next wipe can be predicted for Vanilla Rust PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on Vanilla Rust PVE?

These are the tags Vanilla Rust PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Vanilla Rust PVE appear in Rust Metrics lists and filters?

On Rust Metrics, Vanilla Rust PVE sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Vanilla Rust PVE hold among Rust servers?

Ranking for Vanilla Rust PVE: #3,398 on seven-day player hours, top 15% of all ranked servers.

How full does Vanilla Rust PVE get?

Current headcount on Vanilla Rust PVE: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.

Operator and location

What location is Vanilla Rust PVE hosted in?

No region tag on Vanilla Rust PVE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 173.225.104.251:28080.

What Rust version is Vanilla Rust PVE on?

Rust network protocol 2635 and build 168909 on Windows is the build Vanilla Rust PVE runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Vanilla Rust PVE?

Over the last 48 hours the average was 113 server fps; the floor was 85. Peak entity count: 103,982. Buildings, deployables and all else included. Memory peak: 3,330 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Vanilla Rust PVE, and is it online now?

Check: connection. Vanilla Rust PVE is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Vanilla Rust PVE enforce, and what are its settings?

Reading the name gives no gather rate for Vanilla Rust PVE. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Vanilla Rust PVE?

Size 4,250 and seed 1169124776: the game generates the procedural map on Vanilla Rust PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Vanilla Rust PVE?

Press F1 in Rust and enter client.connect 173.225.104.251:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/bspBJBHryg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.