serveurnico
Offline 173.176.244.64:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 241/275
- 163/200
- 28/250
- 15/250
- 36/100
- 47/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does serveurnico follow?
The rhythm of serveurnico's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 58 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on serveurnico?
Tags published by serveurnico, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): Game build reading: 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does serveurnico appear in Rust Metrics lists and filters?
These Rust Metrics lists carry serveurnico: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does serveurnico sit in the rankings?
Player hours over seven days put serveurnico at #15,481, in the top – of all ranked servers.
What player count does serveurnico carry?
Reading for serveurnico: offline at this moment; last seen 41 days 11 hours ago.
Server details
Where does serveurnico sit?
No region tag on serveurnico. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 173.176.244.64:28015.
What Rust version is serveurnico on?
Version check: Rust network protocol 2632 and build 161125 on Windows, run by serveurnico. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on serveurnico, and is it online?
Reading: offline. serveurnico last answered 41 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
How is serveurnico configured, and what rules are in force?
Reading the name gives no gather rate for serveurnico. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is serveurnico on?
Procedural map on serveurnico, made by the game's generator.
How to join
How can you get onto serveurnico?
Press F1 in Rust and enter client.connect 173.176.244.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.