Danylo
Offline 172.97.143.54:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 411/400
- 336/350
- 35/250
- 34/250
- 44/100
- 140/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Danylo follow?
Its rhythm cannot be told from the wipes of Danylo on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 8 hours ago.
Tags
How should you read the tags on Danylo?
These are the tags Danylo publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Danylo appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Danylo: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Danylo hold among Rust servers?
Ranking for Danylo: #15,150 on seven-day player hours, top – of all ranked servers.
How full does Danylo get?
Reading for Danylo: offline at this moment; last seen 45 days 12 hours ago.
Server details
What location is Danylo hosted in?
No region tag on Danylo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 172.97.143.54:28015.
What Rust version is Danylo on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Danylo. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Danylo, and is it online?
Reading: offline. Danylo last answered 45 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Danylo?
Check: gather rate. The name Danylo does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Danylo?
Procedural map on Danylo, made by the game's generator.
How to join
How can you get onto Danylo?
To join: start Rust, press F1 and type client.connect 172.97.143.54:28015. Or press Launch Rust here and Steam opens the game and connects you.