Rusty Trombone | No Decay
Online 172.81.129.106:28015 checked 8m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 194 · below 20 is lag, below 10 is badEntities
48 h range 89,822–92,364 · memory 2,976 MBUptime
6 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:19 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 313/375
- 319/325
- 28/250
- 31/250
- 47/100
- 161/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rusty Trombone | No Decay?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Rusty Trombone | No Decay wipe, and when?
Its rhythm cannot be told from the wipes of Rusty Trombone | No Decay on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 10 hours ago.
Lists and filters
Which tags does Rusty Trombone | No Decay carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rusty Trombone | No Decay. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rusty Trombone | No Decay?
On Rust Metrics, Rusty Trombone | No Decay sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rusty Trombone | No Decay hold among Rust servers?
Player hours over seven days put Rusty Trombone | No Decay at #15,013, in the top 67% of all ranked servers.
How full does Rusty Trombone | No Decay get?
Current headcount on Rusty Trombone | No Decay: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does Rusty Trombone | No Decay sit?
Reading: location. Rusty Trombone | No Decay gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.81.129.106:28015.
What Rust version is Rusty Trombone | No Decay on?
Reading: Rusty Trombone | No Decay, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Rusty Trombone | No Decay within range?
Over the last 48 hours the average was 211 server fps; the floor was 194. Check: entities. The peak was 92,364, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,504 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rusty Trombone | No Decay, and is it online?
Rusty Trombone | No Decay reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Rusty Trombone | No Decay?
No gather rate appears in the name: Rusty Trombone | No Decay. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Rusty Trombone | No Decay on?
From seed 1731619516, the game generates the procedural map on Rusty Trombone | No Decay. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Rusty Trombone | No Decay?
Press F1 in Rust and enter client.connect 172.81.129.106:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.