Devlin's Rust Server
Offline 172.59.69.166:28015 checked 20h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 739/825
- 51/250
- 111/250
- 417/500
- 239/300
- 188/300
Quick answers
from the figures on this pageWipe timing
What happens on Devlin's Rust Server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
When does Devlin's Rust Server wipe?
To tell the rhythm of Devlin's Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.
Tags
How should you read the tags on Devlin's Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Devlin's Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Devlin's Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Devlin's Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Devlin's Rust Server hold among Rust servers?
Ranking for Devlin's Rust Server: #9,381 on seven-day player hours, top 42% of all ranked servers.
What is the population on Devlin's Rust Server?
Reading for Devlin's Rust Server: offline at this moment; last seen 20 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 22:00 UTC, 1 players on average.
Operator and location
What location is Devlin's Rust Server hosted in?
No region comes from Devlin's Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.59.69.166:28015.
What Rust version is Devlin's Rust Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Devlin's Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Devlin's Rust Server, and is it online?
Check: connection. Devlin's Rust Server is offline at this moment. Last contact was 20 hours ago. Uptime for the last 5 full days: 5 of 120 hours, or 4%. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
How is Devlin's Rust Server configured, and what rules are in force?
No gather rate appears in the name: Devlin's Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Devlin's Rust Server on?
Procedural map on Devlin's Rust Server, made by the game's generator.
Join
What do you do to join Devlin's Rust Server?
Press F1 in Rust and enter client.connect 172.59.69.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.