RUST METRICSFlight deck · live data
Data live Servers11,669 Players34,137 Populated2,836 Fresh wipes 3 h86 Scan5 min
‹ All servers172.58.9.124:28135
Online Full Queue Fresh wipe Wipe due No query

Laboratorio experimental (staging)

Online 172.58.9.124:28135 checked 11m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Laboratorio experimental (staging) wipe?

To tell the rhythm of Laboratorio experimental (staging), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on Laboratorio experimental (staging)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169516 (Build): The server runs game build 169516; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Laboratorio experimental (staging). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Laboratorio experimental (staging)?

These Rust Metrics lists carry Laboratorio experimental (staging): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Laboratorio experimental (staging) hold among Rust servers?

Ranking for Laboratorio experimental (staging): #15,358 on seven-day player hours, top 69% of all ranked servers.

What is the population on Laboratorio experimental (staging)?

Current headcount on Laboratorio experimental (staging): 0 players, 4 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does Laboratorio experimental (staging) run from?

No region tag on Laboratorio experimental (staging). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 172.58.9.124:28135.

What Rust version is Laboratorio experimental (staging) on?

Reading: Laboratorio experimental (staging), Rust network protocol 2635 and build 169516, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Laboratorio experimental (staging), and is it online now?

Reading: online. Laboratorio experimental (staging) answers right now. Uptime for the last 2 full days: 47 of 48 hours, or 98%. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

How is Laboratorio experimental (staging) configured, and what rules are in force?

Check: gather rate. The name Laboratorio experimental (staging) does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Laboratorio experimental (staging) on?

Procedural map on Laboratorio experimental (staging), made by the game's generator.

Join

How do you connect to Laboratorio experimental (staging)?

To join: start Rust, press F1 and type client.connect 172.58.9.124:28135. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs169516,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169516
Build The server runs game build 169516.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.