Code Fast
Offline 172.58.250.34:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 03:11 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 246/275
- 175/200
- 32/250
- 17/250
- 41/100
- 53/200
Quick answers
from the figures on this pageWipe schedule
What happens on Code Fast when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Code Fast wipe?
Its rhythm cannot be told from the wipes of Code Fast on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 21 hours ago.
Lists and filters
How should you read the tags on Code Fast?
These are the tags Code Fast publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Code Fast appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Code Fast: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Code Fast hold among Rust servers?
Ranking for Code Fast: #7,213 on seven-day player hours, top 32% of all ranked servers.
What is the population on Code Fast?
Reading for Code Fast: offline at this moment; last seen 4 days 6 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does Code Fast sit?
No region tag on Code Fast. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.58.250.34:28015.
What Rust version is Code Fast on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Code Fast. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Code Fast, and is it online?
Check: connection. Code Fast is offline at this moment. Last contact was 4 days 6 hours ago. Uptime for the last 5 full days: 6 of 120 hours, or 5%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is Code Fast configured, and what rules are in force?
Reading the name gives no gather rate for Code Fast. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Code Fast on?
The game generates a procedural map for Code Fast.
Join
How do you connect to Code Fast?
To join: start Rust, press F1 and type client.connect 172.58.250.34:28015. Or press Launch Rust here and Steam opens the game and connects you.