Private
Offline 172.58.122.198:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:02 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 521/525
- 387/450
- 45/250
- 49/250
- 52/100
- 167/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Private?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Private follow?
Its rhythm cannot be told from the wipes of Private on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 18 hours ago.
Lists and filters
Which tags does Private carry, and what do they mean?
These are the tags Private publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Private?
These Rust Metrics lists carry Private: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Private hold among Rust servers?
Player hours over seven days put Private at #14,920, in the top 67% of all ranked servers.
What player count does Private carry?
Reading for Private: offline at this moment; last seen 22 days 6 hours ago.
Operator and location
What location is Private hosted in?
Reading: location. Private gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 172.58.122.198:28015.
What Rust version is Private on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Private. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Private, and is it online now?
Private reports offline. The last reading came 22 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Private enforce, and what are its settings?
Reading the name gives no gather rate for Private. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Private on?
Procedural map on Private, made by the game's generator.
Connection
How do you connect to Private?
Check: join. Open Rust, press F1, then enter client.connect 172.58.122.198:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.