RUST METRICSFlight deck · live data
Data live Servers11,744 Players73,772 Populated3,676 Fresh wipes 3 h137 Scan5 min
‹ All servers172.56.36.24:28015
Offline Full Queue Fresh wipe Wipe due No query

Cam's private Server

Offline 172.56.36.24:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,602top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Cam's private Server follow?

Its rhythm cannot be told from the wipes of Cam's private Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 9 hours ago the current world was made.

Lists and filters

Which tags does Cam's private Server carry, and what do they mean?

Tags published by Cam's private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Cam's private Server?

Rust Metrics lists featuring Cam's private Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Cam's private Server hold among Rust servers?

Ranking for Cam's private Server: #15,602 on seven-day player hours, top 71% of all ranked servers.

How full does Cam's private Server get?

Status for Cam's private Server: offline. Last seen 16 days 9 hours ago.

Server details

Where does Cam's private Server sit?

No region comes from Cam's private Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.56.36.24:28015.

What Rust version is Cam's private Server on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by Cam's private Server. Check: protocol. To join, your game must match; Steam handles the update.

Is Cam's private Server up, and how often does it stay up?

Cam's private Server reports offline. The last reading came 16 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Rules and settings

What settings and rules apply on Cam's private Server?

Check: gather rate. The name Cam's private Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Cam's private Server?

Procedural map on Cam's private Server, made by the game's generator.

How to join

What do you do to join Cam's private Server?

Check: join. Open Rust, press F1, then enter client.connect 172.56.36.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.