RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers172.56.153.164:28015
Offline Full Queue Fresh wipe Wipe due No query

My LAN Rust Server

Offline 172.56.153.164:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,863top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My LAN Rust Server follow?

To tell the rhythm of My LAN Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on My LAN Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My LAN Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My LAN Rust Server?

Rust Metrics lists featuring My LAN Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My LAN Rust Server hold among Rust servers?

Ranking for My LAN Rust Server: #12,863 on seven-day player hours, top 60% of all ranked servers.

How full does My LAN Rust Server get?

Reading for My LAN Rust Server: offline at this moment; last seen 13 days 6 hours ago.

Operator and location

Which location does My LAN Rust Server run from?

No region comes from My LAN Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 172.56.153.164:28015.

What Rust version is My LAN Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is the build My LAN Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My LAN Rust Server, and is it online?

Check: connection. My LAN Rust Server is offline at this moment. Last contact was 13 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does My LAN Rust Server enforce, and what are its settings?

No gather rate appears in the name: My LAN Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My LAN Rust Server?

The game generates a procedural map for My LAN Rust Server.

Connection

How do you connect to My LAN Rust Server?

Press F1 in Rust and enter client.connect 172.56.153.164:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.