RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers172.5.167.189:27154
Offline Full Queue Fresh wipe Wipe due No query

LinkStorm_Private

Offline 172.5.167.189:27154 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,466top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does LinkStorm_Private wipe?

To tell the rhythm of LinkStorm_Private, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 12 hours ago.

Tag meanings

How should you read the tags on LinkStorm_Private?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from LinkStorm_Private. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does LinkStorm_Private appear in Rust Metrics lists and filters?

On Rust Metrics, LinkStorm_Private sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does LinkStorm_Private hold among Rust servers?

Ranking for LinkStorm_Private: #13,466 on seven-day player hours, top 61% of all ranked servers.

How full does LinkStorm_Private get?

LinkStorm_Private is not responding; status offline, last seen 17 days 8 hours ago.

Server

What location is LinkStorm_Private hosted in?

Reading: location. LinkStorm_Private gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.5.167.189:27154.

What Rust version is LinkStorm_Private on?

Reading: LinkStorm_Private, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.

Is LinkStorm_Private up, and how often does it stay up?

Check: connection. LinkStorm_Private is offline at this moment. Last contact was 17 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What settings and rules apply on LinkStorm_Private?

Reading the name gives no gather rate for LinkStorm_Private. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is LinkStorm_Private on?

The game generates a procedural map for LinkStorm_Private.

Join

How can you get onto LinkStorm_Private?

Check: join. Open Rust, press F1, then enter client.connect 172.5.167.189:27154. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.