RUST METRICSFlight deck · live data
Data live Servers11,717 Players54,071 Populated3,364 Fresh wipes 3 h135 Scan5 min
‹ All servers172.240.69.85:28015
Online Full Queue Fresh wipe Wipe due No query

JRDN RUST

Online 172.240.69.85:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 139 SERVER FPS

Server fps

48 h low 109 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,228 ×1000

Entities

48 h range 45,046–47,376 · memory 4,727 MB
1239 ET SINCE RESTART 9D 18H

Uptime

9 days 18 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,409top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory4,727MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does JRDN RUST wipe?

The rhythm of JRDN RUST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 20 hours ago.

Tag meanings

Which tags does JRDN RUST carry, and what do they mean?

These are the tags JRDN RUST publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does JRDN RUST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring JRDN RUST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does JRDN RUST sit in the rankings?

Ranking for JRDN RUST: #15,409 on seven-day player hours, top 69% of all ranked servers.

How full does JRDN RUST get?

Current headcount on JRDN RUST: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Which location does JRDN RUST run from?

No region tag on JRDN RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.240.69.85:28015.

What Rust version is JRDN RUST on?

Rust network protocol 2634 and build 167781 on Windows is the build JRDN RUST runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for JRDN RUST?

Reading: 155 server fps on average across the last 48 hours. It never dropped below 109. Check: entities. The peak was 47,376, counting buildings, deployables and the rest of the world. Reading: 4,765 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is JRDN RUST up, and how often does it stay up?

Check: connection. JRDN RUST is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 days 18 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Map and rules

What rules does JRDN RUST enforce, and what are its settings?

Reading the name gives no gather rate for JRDN RUST. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on JRDN RUST?

Size 3,000 and seed 1623217194: the game generates the procedural map on JRDN RUST from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join JRDN RUST?

To join: start Rust, press F1 and type client.connect 172.240.69.85:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.