RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers172.240.53.131:2565
Online Full Queue Fresh wipe Wipe due No query

Cubitas Rust

Online 172.240.53.131:2565 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 210,774 ×1000

Entities

48 h range 208,546–211,374 · memory 4,682 MB
1239 ET SINCE RESTART 2D 14H

Uptime

2 days 14 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,197top 23%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory4,682MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:48 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Cubitas Rust?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 19 hours.

How often does Cubitas Rust wipe, and when?

Its rhythm cannot be told from the wipes of Cubitas Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 5 hours ago.

Lists and filters

How should you read the tags on Cubitas Rust?

These are the tags Cubitas Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Cubitas Rust?

These Rust Metrics lists carry Cubitas Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Cubitas Rust hold among Rust servers?

Player hours over seven days put Cubitas Rust at #5,197, in the top 23% of all ranked servers.

How full does Cubitas Rust get?

0 of 150 slots are filled on Cubitas Rust right now. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

What location is Cubitas Rust hosted in?

Reading: location. Cubitas Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 172.240.53.131:2565.

What Rust version is Cubitas Rust on?

Reading: Cubitas Rust, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Cubitas Rust perform?

Reading: 58 server fps on average across the last 48 hours. It never dropped below 22. Check: entities. The peak was 211,374, counting buildings, deployables and the rest of the world. Reading: 5,327 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Cubitas Rust, and is it online now?

Check: connection. Cubitas Rust is online at this moment. By its reported uptime, the last restart was roughly 2 days 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Cubitas Rust?

Reading the name gives no gather rate for Cubitas Rust. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Cubitas Rust on?

Size 6,000 and seed 474132176: the game generates the procedural map on Cubitas Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Cubitas Rust?

To join: start Rust, press F1 and type client.connect 172.240.53.131:2565. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.