RUST METRICSFlight deck · live data
Data live Servers11,692 Players54,249 Populated3,144 Fresh wipes 3 h123 Scan5 min
‹ All servers172.240.47.27:25607
Online Full Queue Fresh wipe Wipe due No query

Kinetic Hosting Rust Server

Online 172.240.47.27:25607 checked 7m ago

COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 223 SERVER FPS

Server fps

48 h low 197 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,165 ×1000

Entities

48 h range 45,082–47,352 · memory 2,782 MB
1239 ET SINCE RESTART 13D 03H

Uptime

13 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory2,782MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Kinetic Hosting Rust Server follow?

Its rhythm cannot be told from the wipes of Kinetic Hosting Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 1 hours ago.

Tags

Which tags does Kinetic Hosting Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Kinetic Hosting Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Kinetic Hosting Rust Server?

On Rust Metrics, Kinetic Hosting Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Kinetic Hosting Rust Server sit in the rankings?

Ranking for Kinetic Hosting Rust Server: #15,284 on seven-day player hours, top 69% of all ranked servers.

What player count does Kinetic Hosting Rust Server carry?

Current headcount on Kinetic Hosting Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server

Which location does Kinetic Hosting Rust Server run from?

No region tag on Kinetic Hosting Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.240.47.27:25607.

What Rust version is Kinetic Hosting Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Kinetic Hosting Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Kinetic Hosting Rust Server perform?

Reading: 217 server fps on average across the last 48 hours. It never dropped below 197. Check: entities. The peak was 47,352, counting buildings, deployables and the rest of the world. Reading: 3,093 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Kinetic Hosting Rust Server up, and how often does it stay up?

Check: connection. Kinetic Hosting Rust Server is online at this moment. By its reported uptime, the last restart was roughly 13 days 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Kinetic Hosting Rust Server enforce, and what are its settings?

No gather rate appears in the name: Kinetic Hosting Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Kinetic Hosting Rust Server on?

Check: map. Procedural, size 3,000, seed 1, generated by the game on Kinetic Hosting Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Kinetic Hosting Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 172.240.47.27:25607. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.