RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers172.184.211.40:13659
Offline Full Queue Fresh wipe Wipe due No query

AlphaGSM itrust

Offline 172.184.211.40:13659 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,311top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does AlphaGSM itrust wipe?

To tell the rhythm of AlphaGSM itrust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 12 hours ago.

Tag meanings

How should you read the tags on AlphaGSM itrust?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from AlphaGSM itrust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does AlphaGSM itrust appear in Rust Metrics lists and filters?

On Rust Metrics, AlphaGSM itrust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does AlphaGSM itrust hold among Rust servers?

Player hours over seven days put AlphaGSM itrust at #15,311, in the top 70% of all ranked servers.

What is the population on AlphaGSM itrust?

Status for AlphaGSM itrust: offline. Last seen 10 days 12 hours ago.

Server details

Where does AlphaGSM itrust sit?

No region comes from AlphaGSM itrust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.184.211.40:13659.

What Rust version is AlphaGSM itrust on?

Reading: AlphaGSM itrust, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is AlphaGSM itrust, and is it online now?

AlphaGSM itrust reports offline. The last reading came 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What settings and rules apply on AlphaGSM itrust?

Check: gather rate. The name AlphaGSM itrust does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is AlphaGSM itrust on?

Procedural map on AlphaGSM itrust, made by the game's generator.

Join

How do you connect to AlphaGSM itrust?

Check: join. Open Rust, press F1, then enter client.connect 172.184.211.40:13659. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.