gamerpartyLand
Offline 172.12.215.24:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 283/325
- 347/425
- 895/1000
- 49/100
- 942/1000
- 770/800
Quick answers
from the figures on this pageWipe timing
What wipe timing does gamerpartyLand follow?
The rhythm of gamerpartyLand's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 1 hours ago.
Tags
How should you read the tags on gamerpartyLand?
Tags published by gamerpartyLand, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does gamerpartyLand appear in Rust Metrics lists and filters?
Rust Metrics lists featuring gamerpartyLand: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does gamerpartyLand sit in the rankings?
Player hours over seven days put gamerpartyLand at #13,470, in the top 61% of all ranked servers.
What is the population on gamerpartyLand?
Reading for gamerpartyLand: offline at this moment; last seen 17 days 21 hours ago.
Operator and location
Where does gamerpartyLand sit?
No region tag on gamerpartyLand. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 172.12.215.24:28015.
What Rust version is gamerpartyLand on?
Rust network protocol 2634 and build 167398 on Windows is the build gamerpartyLand runs. To get in, your game needs the same protocol; Steam applies the update.
Is gamerpartyLand up, and how often does it stay up?
Check: connection. gamerpartyLand is offline at this moment. Last contact was 17 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What rules does gamerpartyLand enforce, and what are its settings?
No gather rate appears in the name: gamerpartyLand. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is gamerpartyLand on?
The game generates a procedural map for gamerpartyLand.
Join
What do you do to join gamerpartyLand?
Press F1 in Rust and enter client.connect 172.12.215.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.