RUST UNTIMATE.RATE
Offline 171.5.242.20:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/500
- 274/300
- 40/250
- 35/250
- 76/100
- 92/200
Quick answers
from the figures on this pageWipe timing
How often does RUST UNTIMATE.RATE wipe, and when?
To tell the rhythm of RUST UNTIMATE.RATE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 6 hours ago the current world was made.
Tags
Which tags does RUST UNTIMATE.RATE carry, and what do they mean?
Tags published by RUST UNTIMATE.RATE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUST UNTIMATE.RATE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUST UNTIMATE.RATE: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RUST UNTIMATE.RATE hold among Rust servers?
Player hours over seven days put RUST UNTIMATE.RATE at #15,321, in the top 65% of all ranked servers.
What is the population on RUST UNTIMATE.RATE?
Status for RUST UNTIMATE.RATE: offline. Last seen 27 days 6 hours ago.
Server
Which location does RUST UNTIMATE.RATE run from?
No region tag on RUST UNTIMATE.RATE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 171.5.242.20:28015.
What Rust version is RUST UNTIMATE.RATE on?
Reading: RUST UNTIMATE.RATE, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RUST UNTIMATE.RATE, and is it online?
Check: connection. RUST UNTIMATE.RATE is offline at this moment. Last contact was 27 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RUST UNTIMATE.RATE?
Check: gather rate. The name RUST UNTIMATE.RATE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is RUST UNTIMATE.RATE on?
The game generates a procedural map for RUST UNTIMATE.RATE.
Connection
What do you do to join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 171.5.242.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.