RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers170.23.227.133:27135
Offline Full Queue Fresh wipe Wipe due No query

shit rust servers.co

Offline 170.23.227.133:27135 checked 44d ago

vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does shit rust servers.co follow?

The rhythm of shit rust servers.co's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 14 hours ago.

Lists and filters

Which tags does shit rust servers.co carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them from shit rust servers.co. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show shit rust servers.co?

Rust Metrics lists featuring shit rust servers.co: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Occupancy

Where does shit rust servers.co sit in the rankings?

Ranking for shit rust servers.co: #15,025 on seven-day player hours, top – of all ranked servers.

How full does shit rust servers.co get?

shit rust servers.co is not responding; status offline, last seen 44 days 18 hours ago.

Operator and location

Which location does shit rust servers.co run from?

No region comes from shit rust servers.co. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 170.23.227.133:27135.

What Rust version is shit rust servers.co on?

Rust network protocol 2633 and build 163794 on Linux is the build shit rust servers.co runs. Matching protocol is required to join. Let Steam update your game.

Is shit rust servers.co up, and how often does it stay up?

shit rust servers.co reports offline. The last reading came 44 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is shit rust servers.co configured, and what rules are in force?

No gather rate appears in the name: shit rust servers.co. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on shit rust servers.co?

Check: map. Procedural, generated by the game, on shit rust servers.co.

How to join

How do you connect to shit rust servers.co?

Press F1 in Rust and enter client.connect 170.23.227.133:27135. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.