RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers170.23.151.15:27440
Offline Full Queue Fresh wipe Wipe due No query

rusthalla

Offline 170.23.151.15:27440 checked 2d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:38 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on rusthalla?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does rusthalla follow?

The rhythm of rusthalla's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 14 hours ago.

Tag meanings

How should you read the tags on rusthalla?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp10 (Max players): 10 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from rusthalla. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does rusthalla appear in Rust Metrics lists and filters?

These Rust Metrics lists carry rusthalla: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

Where does rusthalla sit in the rankings?

Player hours over seven days put rusthalla at #15,323, in the top 69% of all ranked servers. The quad group places it at #620.

How full does rusthalla get?

rusthalla is not responding; status offline, last seen 2 days 8 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does rusthalla sit?

Reading: location. rusthalla gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 170.23.151.15:27440.

What Rust version is rusthalla on?

Reading: rusthalla, Rust network protocol 2634 and build 167058, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on rusthalla, and is it online?

Check: connection. rusthalla is offline at this moment. Last contact was 2 days 8 hours ago. Reading: 74% uptime over the last 7 full days. It was up 124 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

How is rusthalla configured, and what rules are in force?

Reading the name gives no gather rate for rusthalla. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is rusthalla on?

From seed 12345, the game generates the procedural map on rusthalla. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto rusthalla?

To join: start Rust, press F1 and type client.connect 170.23.151.15:27440. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp10
Max players 10 slots in total.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build Build 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.