STINK
Offline 170.203.201.35:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 530/575
- 358/400
- 36/250
- 44/250
- 152/200
- 79/100
Quick answers
from the figures on this pageWipe schedule
How often does STINK wipe, and when?
The rhythm of STINK's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 5 hours ago.
Tags
Which tags does STINK carry, and what do they mean?
These are the tags STINK publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show STINK?
Rust Metrics lists featuring STINK: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does STINK sit in the rankings?
Ranking for STINK: #14,111 on seven-day player hours, top – of all ranked servers.
How full does STINK get?
Reading for STINK: offline at this moment; last seen 38 days 9 hours ago.
Server details
Which location does STINK run from?
No region tag on STINK. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 170.203.201.35:28015.
What Rust version is STINK on?
Rust network protocol 2633 and build 164530 on Windows is the build STINK runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is STINK, and is it online now?
STINK reports offline. The last reading came 38 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What rules does STINK enforce, and what are its settings?
Check: gather rate. The name STINK does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on STINK?
The game generates a procedural map for STINK.
How to join
How can you get onto STINK?
Check: join. Open Rust, press F1, then enter client.connect 170.203.201.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.