RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers170.168.40.201:28015
Offline Full Queue Fresh wipe Wipe due No query

FULL PVE | 0.5x

Offline 170.168.40.201:28015 checked 18d ago

0.5x oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,869top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does FULL PVE | 0.5x follow?

Its rhythm cannot be told from the wipes of FULL PVE | 0.5x on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 7 hours ago.

Lists and filters

How should you read the tags on FULL PVE | 0.5x?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp64 (Max players): 64 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod from FULL PVE | 0.5x. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does FULL PVE | 0.5x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring FULL PVE | 0.5x: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does FULL PVE | 0.5x hold among Rust servers?

Player hours over seven days put FULL PVE | 0.5x at #15,869, in the top 72% of all ranked servers.

What player count does FULL PVE | 0.5x carry?

FULL PVE | 0.5x is not responding; status offline, last seen 18 days 23 hours ago.

Server details

What location is FULL PVE | 0.5x hosted in?

No region tag on FULL PVE | 0.5x. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 170.168.40.201:28015.

What Rust version is FULL PVE | 0.5x on?

Rust network protocol 2634 and build 167398 on Windows is the build FULL PVE | 0.5x runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on FULL PVE | 0.5x, and is it online?

FULL PVE | 0.5x reports offline. The last reading came 18 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on FULL PVE | 0.5x?

Gather rate check: 0.5x. That comes from the name FULL PVE | 0.5x. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on FULL PVE | 0.5x?

The game generates a procedural map for FULL PVE | 0.5x.

How to join

How can you get onto FULL PVE | 0.5x?

Check: join. Open Rust, press F1, then enter client.connect 170.168.40.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp64
Max players 64 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.