RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers169.254.224.204:36744
Offline Full Queue Fresh wipe Wipe due No query

Rust Monuments Training

Offline 169.254.224.204:36744 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#14,200top 64%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust Monuments Training wipe, and when?

Its rhythm cannot be told from the wipes of Rust Monuments Training on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 19 hours ago.

Tag meanings

How should you read the tags on Rust Monuments Training?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set from Rust Monuments Training. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Monuments Training appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Monuments Training: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Rust Monuments Training hold among Rust servers?

Player hours over seven days put Rust Monuments Training at #14,200, in the top 64% of all ranked servers.

What is the population on Rust Monuments Training?

Reading for Rust Monuments Training: offline at this moment; last seen 6 days 18 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does Rust Monuments Training sit?

No region comes from Rust Monuments Training. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 169.254.224.204:36744.

What Rust version is Rust Monuments Training on?

Reading: Rust Monuments Training, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

Is Rust Monuments Training up, and how often does it stay up?

Reading: offline. Rust Monuments Training last answered 6 days 18 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Monuments Training?

Reading the name gives no gather rate for Rust Monuments Training. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Monuments Training on?

The game generates a procedural map for Rust Monuments Training.

Connection

How do you connect to Rust Monuments Training?

Press F1 in Rust and enter client.connect 169.254.224.204:36744. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp16,ptsw,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.