My
Offline 169.224.2.71:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:29 UTC43d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/750
- 487/500
- 48/250
- 60/250
- 164/200
- 217/250
Quick answers
from the figures on this pageWipe timing
What happens on My when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does My wipe, and when?
Its rhythm cannot be told from the wipes of My on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 2 hours ago.
Lists and filters
How should you read the tags on My?
Tags published by My, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My?
On Rust Metrics, My sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My hold among Rust servers?
Ranking for My: #15,459 on seven-day player hours, top – of all ranked servers.
How full does My get?
My is not responding; status offline, last seen 43 days 1 hours ago.
Operator and location
Which location does My run from?
Reading: location. My gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 169.224.2.71:28015.
What Rust version is My on?
Rust network protocol 2633 and build 163794 on Windows is the build My runs. To get in, your game needs the same protocol; Steam applies the update.
Is My up, and how often does it stay up?
Reading: offline. My last answered 43 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
How is My configured, and what rules are in force?
Reading the name gives no gather rate for My. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on My?
The game generates a procedural map for My.
How to join
What do you do to join My?
Check: join. Open Rust, press F1, then enter client.connect 169.224.2.71:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.