RUST METRICSFlight deck · live data
Data live Servers11,603 Players33,127 Populated2,841 Fresh wipes 3 h66 Scan5 min
‹ All servers169.0.217.77:28015
Offline Full Queue Fresh wipe Wipe due No query

Geoff's Rust Server

Offline 169.0.217.77:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,503top 67%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Geoff's Rust Server wipe, and when?

To tell the rhythm of Geoff's Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 17 hours ago.

Lists and filters

Which tags does Geoff's Rust Server carry, and what do they mean?

Tags published by Geoff's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Geoff's Rust Server?

On Rust Metrics, Geoff's Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Geoff's Rust Server sit in the rankings?

Ranking for Geoff's Rust Server: #15,503 on seven-day player hours, top 67% of all ranked servers.

How full does Geoff's Rust Server get?

Geoff's Rust Server is not responding; status offline, last seen 34 days 23 hours ago.

Server details

Where does Geoff's Rust Server sit?

No region tag on Geoff's Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 169.0.217.77:28015.

What Rust version is Geoff's Rust Server on?

Version check: Rust network protocol 2633 and build 163207 on Linux, run by Geoff's Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is Geoff's Rust Server up, and how often does it stay up?

Geoff's Rust Server reports offline. The last reading came 34 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Geoff's Rust Server enforce, and what are its settings?

Check: gather rate. The name Geoff's Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Geoff's Rust Server?

The game generates a procedural map for Geoff's Rust Server.

Join

How can you get onto Geoff's Rust Server?

To join: start Rust, press F1 and type client.connect 169.0.217.77:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.