Spykers server
Offline 169.0.160.194:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 261/300
- 695/800
- 41/100
- 780/900
- 635/725
Quick answers
from the figures on this pageWipe schedule
How often does Spykers server wipe, and when?
To tell the rhythm of Spykers server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 7 hours ago.
Tags
Which tags does Spykers server carry, and what do they mean?
Tags published by Spykers server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Spykers server?
Rust Metrics lists featuring Spykers server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Spykers server hold among Rust servers?
Player hours over seven days put Spykers server at #15,966, in the top 71% of all ranked servers.
What player count does Spykers server carry?
Spykers server is not responding; status offline, last seen 24 days 4 hours ago.
Server details
Where does Spykers server sit?
No region comes from Spykers server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 169.0.160.194:28015.
What Rust version is Spykers server on?
Rust network protocol 2634 and build 166652 on Windows is the build Spykers server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Spykers server, and is it online now?
Check: connection. Spykers server is offline at this moment. Last contact was 24 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
How is Spykers server configured, and what rules are in force?
Reading the name gives no gather rate for Spykers server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Spykers server on?
Procedural map on Spykers server, made by the game's generator.
Connection
How can you get onto Spykers server?
To join: start Rust, press F1 and type client.connect 169.0.160.194:28015. Or press Launch Rust here and Steam opens the game and connects you.