Zero Time Studios
Offline 168.92.73.94:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 385/425
- 455/500
- 978/1000
- 55/100
- 991/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Zero Time Studios follow?
The rhythm of Zero Time Studios's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 23 hours ago.
Tag meanings
Which tags does Zero Time Studios carry, and what do they mean?
Tags published by Zero Time Studios, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Zero Time Studios?
Rust Metrics lists featuring Zero Time Studios: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Zero Time Studios sit in the rankings?
Player hours over seven days put Zero Time Studios at #15,090, in the top 70% of all ranked servers.
What is the population on Zero Time Studios?
Reading for Zero Time Studios: offline at this moment; last seen 12 days 23 hours ago.
Server details
Which location does Zero Time Studios run from?
No region comes from Zero Time Studios. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.92.73.94:28015.
What Rust version is Zero Time Studios on?
Rust network protocol 2634 and build 167781 on Windows is the build Zero Time Studios runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Zero Time Studios, and is it online?
Reading: offline. Zero Time Studios last answered 12 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Zero Time Studios enforce, and what are its settings?
Reading the name gives no gather rate for Zero Time Studios. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Zero Time Studios on?
The game generates a procedural map for Zero Time Studios.
Join
What do you do to join Zero Time Studios?
Press F1 in Rust and enter client.connect 168.92.73.94:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.