My Local Rust Test Server
Offline 168.92.227.36:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
How often does My Local Rust Test Server wipe, and when?
Its rhythm cannot be told from the wipes of My Local Rust Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 22 hours ago.
Tags
Which tags does My Local Rust Test Server carry, and what do they mean?
These are the tags My Local Rust Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Rust Test Server?
Rust Metrics lists featuring My Local Rust Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Local Rust Test Server hold among Rust servers?
Ranking for My Local Rust Test Server: #14,824 on seven-day player hours, top 63% of all ranked servers.
What player count does My Local Rust Test Server carry?
Reading for My Local Rust Test Server: offline at this moment; last seen 27 days 1 hours ago.
Server
Where does My Local Rust Test Server sit?
No region comes from My Local Rust Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 168.92.227.36:28015.
What Rust version is My Local Rust Test Server on?
Rust network protocol 2633 and build 165217 on Windows is the build My Local Rust Test Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Local Rust Test Server, and is it online?
Check: connection. My Local Rust Test Server is offline at this moment. Last contact was 27 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My Local Rust Test Server?
Reading the name gives no gather rate for My Local Rust Test Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to My Local Rust Test Server?
Check: join. Open Rust, press F1, then enter client.connect 168.92.227.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.