RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers168.119.139.61:40432
Offline Full Queue Fresh wipe Wipe due No query

Ein ByteBlitz Rust Server

Offline 168.119.139.61:40432 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 70%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Ein ByteBlitz Rust Server wipe?

Its rhythm cannot be told from the wipes of Ein ByteBlitz Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 56 days 5 hours ago.

Tags

How should you read the tags on Ein ByteBlitz Rust Server?

Tags published by Ein ByteBlitz Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163057 (Build): The server runs game build 163057; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Ein ByteBlitz Rust Server?

Rust Metrics lists featuring Ein ByteBlitz Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Ein ByteBlitz Rust Server hold among Rust servers?

Player hours over seven days put Ein ByteBlitz Rust Server at #15,490, in the top 70% of all ranked servers.

How full does Ein ByteBlitz Rust Server get?

Ein ByteBlitz Rust Server is not responding; status offline, last seen 41 days 1 hours ago.

Server details

Which location does Ein ByteBlitz Rust Server run from?

Reading: location. Ein ByteBlitz Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 168.119.139.61:40432.

What Rust version is Ein ByteBlitz Rust Server on?

Reading: Ein ByteBlitz Rust Server, Rust network protocol 2633 and build 163057, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Ein ByteBlitz Rust Server, and is it online?

Ein ByteBlitz Rust Server reports offline. The last reading came 41 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Ein ByteBlitz Rust Server?

No gather rate appears in the name: Ein ByteBlitz Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Ein ByteBlitz Rust Server on?

From seed 1, the game generates the procedural map on Ein ByteBlitz Rust Server. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Ein ByteBlitz Rust Server?

Press F1 in Rust and enter client.connect 168.119.139.61:40432. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://byteblitz.de/start is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163057,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163057
Build The server runs game build 163057.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.