RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers168.100.163.41:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 168.100.163.41:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,376 ×1000

Entities

48 h range 45,010–47,533 · memory 1,910 MB
1239 ET SINCE RESTART 2D 20H

Uptime

2 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory1,910MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:11 UTC23d ago 0 – running 0
Fri 18 Sep, 16:53 UTC40d ago 0 – 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does A Rust Server wipe?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 17 hours ago.

Tags

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,335, in the top 69% of all ranked servers.

What is the population on A Rust Server?

0 of 40 slots are filled on A Rust Server right now. A seven-day average of 0 players is the reading.

Server

What location is A Rust Server hosted in?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.163.41:28015.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 30 server fps; the floor was 29. Reading: 47,533 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,989 MB. What players call lag comes from low fps and an entity count on the rise.

Is A Rust Server up, and how often does it stay up?

Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on A Rust Server?

Reading the name gives no gather rate for A Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Server on?

From seed 1337, the game generates the procedural map on A Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 168.100.163.41:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.