Staging
Online 168.100.162.12:30015 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 40,000–43,000 · memory 1,172 MBUptime
1 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:28 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 222/275
- 295/350
- 766/1000
- 48/100
- 869/950
- 713/800
Quick answers
from the figures on this pageReset cycle
What happens on Staging when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Staging follow?
To tell the rhythm of Staging, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 6 hours ago.
Tag meanings
Which tags does Staging carry, and what do they mean?
Tags published by Staging, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169552 (Build): Game build reading: 169552; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Staging?
On Rust Metrics, Staging sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Staging hold among Rust servers?
Player hours over seven days put Staging at #15,268, in the top 68% of all ranked servers.
What is the population on Staging?
Reading for Staging: 0 players online now. Check: player average. 0 over the last seven days.
Server
What location is Staging hosted in?
No region comes from Staging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.162.12:30015.
What Rust version is Staging on?
Rust network protocol 2635 and build 169552 on Linux is the build Staging runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Staging?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 43,000. Buildings, deployables and all else included. Check: memory. Peak use was 4,199 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Staging, and is it online?
Reading: online. Staging answers right now. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Staging?
Check: gather rate. The name Staging does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Staging on?
From seed 1234567810, the game generates the procedural map on Staging. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Staging?
To join: start Rust, press F1 and type client.connect 168.100.162.12:30015. Or press Launch Rust here and Steam opens the game and connects you.