Rustafied.com - 0x01
Online 168.100.162.11:28065 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
48 h low 187 · below 20 is lag, below 10 is badEntities
48 h range 120,000–121,000 · memory 2,303 MBUptime
16 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:00 UTC18h ago | – | – | running | 0 |
| Sun 25 Oct, 13:48 UTC3d ago | 0+1 queue | – | 3.2 days | 0 |
| Fri 23 Oct, 20:58 UTC5d ago | 1+1 queue | – | 1.7 days | 0 |
| Wed 21 Oct, 20:39 UTC7d ago | 1 | halved by day 1 | 2 days | 0 |
| Wed 21 Oct, 14:34 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 15:23 UTC17d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 507/550
- 422/450
- 63/250
- 67/250
- 55/100
- 169/200
Quick answers
from the figures on this pageWipe schedule
What happens on Rustafied.com - 0x01 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. With 1 more waiting in the queue, the crowd peaked 0 hours after the wipe on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does Rustafied.com - 0x01 wipe?
There is no next wipe to predict: Rustafied.com - 0x01 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 hours ago the current world was made.
Lists and filters
Which tags does Rustafied.com - 0x01 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169552 (Build): Game build reading: 169552; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^q (Premium): Check: access. Premium players only from Rustafied.com - 0x01. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rustafied.com - 0x01?
These Rust Metrics lists carry Rustafied.com - 0x01: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does Rustafied.com - 0x01 hold among Rust servers?
Player hours over seven days put Rustafied.com - 0x01 at #14,528, in the top 65% of all ranked servers.
How full does Rustafied.com - 0x01 get?
Current headcount on Rustafied.com - 0x01: 0 players. Check: players over seven days. Average 0, peak 1.
Server
What location is Rustafied.com - 0x01 hosted in?
No region comes from Rustafied.com - 0x01. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 168.100.162.11:28065.
What Rust version is Rustafied.com - 0x01 on?
Version check: Rust network protocol 2635 and build 169552 on Linux, run by Rustafied.com - 0x01. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rustafied.com - 0x01?
Check: fps. Average 218 server fps over the last 48 hours, low of 187. Within range. Reading: 121,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,345 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rustafied.com - 0x01, and is it online now?
Check: connection. Rustafied.com - 0x01 is online at this moment. Reading: uptime. About 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
How is Rustafied.com - 0x01 configured, and what rules are in force?
Check: gather rate. The name Rustafied.com - 0x01 does not state one. Check: group limit. Up to 16 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
What map is Rustafied.com - 0x01 on?
Size 4,500 and seed 1691758628: the game generates the procedural map on Rustafied.com - 0x01 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Rustafied.com - 0x01?
Check: join. Open Rust, press F1, then enter client.connect 168.100.162.11:28065. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only. https://www.rustafied.com/ is where its website sits.