RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers168.100.162.11:28025
Online Full Queue Fresh wipe Wipe due No query

Rustafied.com - Test Server

Online 168.100.162.11:28025 checked 9m ago

vanillapremium
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,000 ×1000

Entities

48 h range 102,000–119,000 · memory 2,059 MB
1239 ET SINCE RESTART 01:45

Uptime

1 h 45 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,714top 62%
No wipesresets20 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,059MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:05 UTC3h ago – – – 0
Thu 29 Oct, 10:57 UTC4h ago – – – 0
Thu 29 Oct, 10:27 UTC4h ago – – – 0
Thu 29 Oct, 10:08 UTC4h ago – – – 0
Wed 28 Oct, 10:49 UTC1d ago – – – 0
Wed 28 Oct, 10:24 UTC1d ago – – – 0
Tue 27 Oct, 10:46 UTC2d ago – – – 0
Tue 27 Oct, 10:25 UTC2d ago – – – 0
Mon 26 Oct, 10:56 UTC3d ago – – – 0
Mon 26 Oct, 10:38 UTC3d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rustafied.com - Test Server wipe, and when?

No wipe schedule is kept by Rustafied.com - Test Server, which makes a new world every few hours; those resets do not count as wipes.

Tags

How should you read the tags on Rustafied.com - Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): You may team up with at most 16; v2636 (Protocol): Your game must run protocol 2636 to get in; cs169629 (Build): The server runs game build 169629; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^q (Premium): Entry needs Rust's premium status from Rustafied.com - Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rustafied.com - Test Server?

Rust Metrics lists featuring Rustafied.com - Test Server: Rust tutorial servers, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does Rustafied.com - Test Server hold among Rust servers?

Player hours over seven days put Rustafied.com - Test Server at #13,714, in the top 62% of all ranked servers.

How full does Rustafied.com - Test Server get?

0 players are on Rustafied.com - Test Server at this moment. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 19:00 UTC over the last 48 hours.

Operator and location

What location is Rustafied.com - Test Server hosted in?

No region tag on Rustafied.com - Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 168.100.162.11:28025.

What Rust version is Rustafied.com - Test Server on?

Reading: Rustafied.com - Test Server, Rust network protocol 2636 and build 169629, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rustafied.com - Test Server within range?

Over the last 48 hours the average was 30 server fps; the floor was 28. Check: entities. The peak was 119,000, counting buildings, deployables and the rest of the world. Reading: 2,469 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Rustafied.com - Test Server up, and how often does it stay up?

Check: connection. Rustafied.com - Test Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 12 September 2026, recorded by Rust Metrics.

Settings and map

How is Rustafied.com - Test Server configured, and what rules are in force?

No gather rate appears in the name: Rustafied.com - Test Server. Check: group limit. Up to 16 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

Which map is live on Rustafied.com - Test Server?

Check: map. Procedural, size 4,500, seed 1547768473, generated by the game on Rustafied.com - Test Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Rustafied.com - Test Server?

To join: start Rust, press F1 and type client.connect 168.100.162.11:28025. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status. You can find its website at https://www.rustafied.com/.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,^v,^t,gmrust,cs169629,^q,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts16
Group limit You may team up with at most 16.
v2636
Protocol Your game must run protocol 2636 to get in.
cs169629
Build The server runs game build 169629.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^q
Premium Entry needs Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.