RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h107 Scan5 min
‹ All servers168.100.161.129:28129
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 168.100.161.129:28129 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 16,715 ×1000

Entities

48 h range 14,465–16,755 · memory 1,314 MB
1239 ET SINCE RESTART 7D 03H

Uptime

7 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory1,314MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap33.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:55 UTC7d ago 0 – running 0
Thu 17 Sep, 15:55 UTC41d ago 0 – 33.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Rust Server wipe?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 5 hours ago the current world was made.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,426 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Server carry?

0 of 40 slots are filled on Rust Server right now. Seven-day reading: 0 players on average.

Server

Where does Rust Server sit?

Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 168.100.161.129:28129.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Server within range?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 16,755. Buildings, deployables and all else included. Check: memory. Peak use was 1,322 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server, and is it online?

Rust Server reports online. Status: normal. Reading: uptime. About 7 days 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Rust Server on?

Size 2,000 and seed 123456: the game generates the procedural map on Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 168.100.161.129:28129. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.