RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers168.100.161.129:28089
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 168.100.161.129:28089 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,033 ×1000

Entities

48 h range 66,692–69,600 · memory 3,958 MB
1239 ET SINCE RESTART 12D 02H

Uptime

12 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory3,958MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

0246811:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:01 UTC12d ago 0 – running 0
Mon 14 Sep, 21:02 UTC44d ago 0 – 32.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rust Server follow?

To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 3 hours ago.

Lists and filters

Which tags does Rust Server carry, and what do they mean?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Server?

0 of 60 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.

Server details

Which location does Rust Server run from?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 168.100.161.129:28089.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Server?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 69,600 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,416 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rust Server up, and how often does it stay up?

Check: connection. Rust Server is online at this moment. Reading: uptime. About 12 days 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Size 3,500 and seed 123456: the game generates the procedural map on Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rust Server?

Press F1 in Rust and enter client.connect 168.100.161.129:28089. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.