RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers168.100.160.35:28034
Online Full Queue Fresh wipe Wipe due No query

Test Ryan

Online 168.100.160.35:28034 checked 9m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,268top 68%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Test Ryan wipe, and when?

To tell the rhythm of Test Ryan, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

Tags

How should you read the tags on Test Ryan?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Test Ryan. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Ryan appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test Ryan: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Test Ryan hold among Rust servers?

Ranking for Test Ryan: #15,268 on seven-day player hours, top 68% of all ranked servers.

What is the population on Test Ryan?

0 of 40 slots are filled on Test Ryan right now. Seven-day reading: 0 players on average.

Operator and location

Which location does Test Ryan run from?

No region comes from Test Ryan. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.160.35:28034.

What Rust version is Test Ryan on?

Rust network protocol 2635 and build 168909 on Linux is the build Test Ryan runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Test Ryan, and is it online now?

Reading: online. Test Ryan answers right now. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What settings and rules apply on Test Ryan?

Reading the name gives no gather rate for Test Ryan. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Test Ryan on?

Procedural map on Test Ryan, made by the game's generator.

How to join

How can you get onto Test Ryan?

Press F1 in Rust and enter client.connect 168.100.160.35:28034. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.