4Netplayers t0pwallss Community Host Madrid [ESP]
Offline 167.17.71.207:27600 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
6% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 803/850
- 48/250
- 121/250
- 484/525
- 280/350
- 210/300
Quick answers
from the figures on this pageWipe timing
When does 4Netplayers t0pwallss Community Host Madrid [ESP] wipe?
Its rhythm cannot be told from the wipes of 4Netplayers t0pwallss Community Host Madrid [ESP] on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 2 hours ago the current world was made.
Tag meanings
How should you read the tags on 4Netplayers t0pwallss Community Host Madrid [ESP]?
These are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 4Netplayers t0pwallss Community Host Madrid [ESP] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 4Netplayers t0pwallss Community Host Madrid [ESP]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 4Netplayers t0pwallss Community Host Madrid [ESP] sit in the rankings?
Player hours over seven days put 4Netplayers t0pwallss Community Host Madrid [ESP] at #14,869, in the top 69% of all ranked servers.
How full does 4Netplayers t0pwallss Community Host Madrid [ESP] get?
4Netplayers t0pwallss Community Host Madrid [ESP] is not responding; status offline, last seen 11 days 23 hours ago.
Operator and location
What location is 4Netplayers t0pwallss Community Host Madrid [ESP] hosted in?
Reading: location. 4Netplayers t0pwallss Community Host Madrid [ESP] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 167.17.71.207:27600.
What Rust version is 4Netplayers t0pwallss Community Host Madrid [ESP] on?
Reading: 4Netplayers t0pwallss Community Host Madrid [ESP], Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is 4Netplayers t0pwallss Community Host Madrid [ESP], and is it online now?
Check: connection. 4Netplayers t0pwallss Community Host Madrid [ESP] is offline at this moment. Last contact was 11 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
What settings and rules apply on 4Netplayers t0pwallss Community Host Madrid [ESP]?
No gather rate appears in the name: 4Netplayers t0pwallss Community Host Madrid [ESP]. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 4Netplayers t0pwallss Community Host Madrid [ESP]?
Size 4,000 and seed 1234567890: the game generates the procedural map on 4Netplayers t0pwallss Community Host Madrid [ESP] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join 4Netplayers t0pwallss Community Host Madrid [ESP]?
Check: join. Open Rust, press F1, then enter client.connect 167.17.71.207:27600. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.