RUST METRICSFlight deck · live data
Data live Servers11,737 Players71,230 Populated3,632 Fresh wipes 3 h133 Scan5 min
‹ All servers167.148.181.234:28015
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 167.148.181.234:28015 checked 23d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,986top 71%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:30 UTC23d ago 1 – running 1
Sat 3 Oct, 19:33 UTC24d ago 1 – 0.9 days 0
Fri 2 Oct, 17:13 UTC25d ago 1 – 1.1 days 1
Thu 1 Oct, 16:09 UTC26d ago 1 – 1 days 0
Thu 24 Sep, 19:45 UTC33d ago 0 – 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on A Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

When does A Rust Server wipe?

There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 20 hours ago.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A Rust Server?

On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Occupancy

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,986 on seven-day player hours, top 71% of all ranked servers.

How full does A Rust Server get?

Reading for A Rust Server: offline at this moment; last seen 23 days 6 hours ago.

Server

What location is A Rust Server hosted in?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.148.181.234:28015.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is A Rust Server up, and how often does it stay up?

Check: connection. A Rust Server is offline at this moment. Last contact was 23 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Settings and map

How is A Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Server on?

Check: map. Procedural, size 1,500, seed 1, generated by the game on A Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Discord.gg/Osmanlirust.

How to join

How can you get onto A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 167.148.181.234:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.