RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h138 Scan5 min
‹ All servers167.148.181.100:28015
Offline Full Queue Fresh wipe Wipe due No query

VEXA TEST

Offline 167.148.181.100:28015 checked 10d ago

quad oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,295top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:11 UTC15d ago 1 – running 0
Sat 10 Oct, 19:57 UTC17d ago 1 halved by day 1 2 days 0
Fri 9 Oct, 14:40 UTC18d ago 1 – 1.2 days 0
Thu 8 Oct, 13:20 UTC19d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on VEXA TEST when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does VEXA TEST wipe?

There is no next wipe to predict: VEXA TEST wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 4 hours ago.

Lists and filters

How should you read the tags on VEXA TEST?

These are the tags VEXA TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does VEXA TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry VEXA TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad.

Occupancy

What position does VEXA TEST hold among Rust servers?

Player hours over seven days put VEXA TEST at #15,295, in the top 70% of all ranked servers. The quad group places it at #626.

What player count does VEXA TEST carry?

Reading for VEXA TEST: offline at this moment; last seen 10 days 2 hours ago.

Server

What location is VEXA TEST hosted in?

Reading: location. VEXA TEST gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 167.148.181.100:28015.

What Rust version is VEXA TEST on?

Rust network protocol 2634 and build 167781 on Linux is the build VEXA TEST runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is VEXA TEST, and is it online now?

Reading: offline. VEXA TEST last answered 10 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.

Rules and settings

What settings and rules apply on VEXA TEST?

No gather rate appears in the name: VEXA TEST. Check: group limit. 4 players, under the name quad. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is VEXA TEST on?

Check: map. Procedural, size 1,000, seed 1, generated by the game on VEXA TEST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Discord.gg/osmanlırust.

How to join

How do you connect to VEXA TEST?

Press F1 in Rust and enter client.connect 167.148.181.100:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.