RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers164.5.248.13:28015
Offline Full Queue Fresh wipe Wipe due No query

Xelernan Local Rust (No EAC)

Offline 164.5.248.13:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,224top 58%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Xelernan Local Rust (No EAC) follow?

To tell the rhythm of Xelernan Local Rust (No EAC), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 6 hours ago.

Tag meanings

Which tags does Xelernan Local Rust (No EAC) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Xelernan Local Rust (No EAC). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Xelernan Local Rust (No EAC)?

These Rust Metrics lists carry Xelernan Local Rust (No EAC): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Xelernan Local Rust (No EAC) hold among Rust servers?

Player hours over seven days put Xelernan Local Rust (No EAC) at #13,224, in the top 58% of all ranked servers.

How full does Xelernan Local Rust (No EAC) get?

Reading for Xelernan Local Rust (No EAC): offline at this moment; last seen 34 days 19 hours ago.

Server

Where does Xelernan Local Rust (No EAC) sit?

Reading: location. Xelernan Local Rust (No EAC) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 164.5.248.13:28015.

What Rust version is Xelernan Local Rust (No EAC) on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Xelernan Local Rust (No EAC). Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Xelernan Local Rust (No EAC), and is it online now?

Reading: offline. Xelernan Local Rust (No EAC) last answered 34 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Xelernan Local Rust (No EAC) enforce, and what are its settings?

Reading the name gives no gather rate for Xelernan Local Rust (No EAC). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on Xelernan Local Rust (No EAC)?

The game generates a procedural map for Xelernan Local Rust (No EAC).

How to join

How do you connect to Xelernan Local Rust (No EAC)?

Press F1 in Rust and enter client.connect 164.5.248.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Game build reading: 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.