RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers163.44.99.10:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_19781

Online 163.44.99.10:28015 checked 14m ago

COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 55 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,947 ×1000

Entities

48 h range 43,623–46,059 · memory 1,838 MB
1239 ET SINCE RESTART 5D 01H

Uptime

5 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory1,838MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:13 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_19781 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does RustServer_19781 follow?

The rhythm of RustServer_19781's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 23 hours ago.

Tag meanings

Which tags does RustServer_19781 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RustServer_19781. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_19781?

These Rust Metrics lists carry RustServer_19781: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustServer_19781 hold among Rust servers?

Ranking for RustServer_19781: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on RustServer_19781?

0 of 50 slots are filled on RustServer_19781 right now. Seven-day reading: 0 players on average.

Server details

Which location does RustServer_19781 run from?

No region tag on RustServer_19781. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 163.44.99.10:28015.

What Rust version is RustServer_19781 on?

Reading: RustServer_19781, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustServer_19781 within range?

Check: fps. Average 95 server fps over the last 48 hours, low of 55. Within range. Reading: 46,059 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,305 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is RustServer_19781, and is it online now?

Reading: online. RustServer_19781 answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does RustServer_19781 enforce, and what are its settings?

Check: gather rate. The name RustServer_19781 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_19781 on?

Check: map. Procedural, size 3,000, seed 16682, generated by the game on RustServer_19781. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join RustServer_19781?

Press F1 in Rust and enter client.connect 163.44.99.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.