RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,799 Populated2,961 Fresh wipes 3 h88 Scan5 min
‹ All servers163.44.159.67:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 163.44.159.67:28015 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,560 ×1000

Entities

48 h range 42,074–44,737 · memory 1,922 MB
1239 ET SINCE RESTART 3D 10H

Uptime

3 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe99d agono schedule published
Next wipe–no wipe seen yet
Memory1,922MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Server wipe?

To tell the rhythm of Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 99 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Player hours over seven days put Rust Server at #15,339, in the top 69% of all ranked servers.

What is the population on Rust Server?

Current headcount on Rust Server: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server details

Where does Rust Server sit?

Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 163.44.159.67:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2631 and build 158240, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Server?

Over the last 48 hours the average was 60 server fps; the floor was 57. Reading: 44,737 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,922 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rust Server up, and how often does it stay up?

Rust Server reports online. Status: normal. Reading: uptime. About 3 days 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rust Server enforce, and what are its settings?

No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server on?

Check: map. Procedural, size 3,000, seed 1234, generated by the game on Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 163.44.159.67:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Your game must run protocol 2631 to get in.
cs158240
Build Game build reading: 158240.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.