RUST METRICSFlight deck · live data
Data live Servers11,685 Players51,425 Populated3,180 Fresh wipes 3 h127 Scan5 min
‹ All servers163.44.123.74:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_12273

Online 163.44.123.74:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 83 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,529 ×1000

Entities

48 h range 67,217–70,106 · memory 2,407 MB
1239 ET SINCE RESTART 5D 10H

Uptime

5 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory2,407MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:12 UTC25d ago 5 – running 0
Thu 1 Oct, 13:15 UTC27d ago 2 halved by day 1 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustServer_12273 when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does RustServer_12273 wipe, and when?

The rhythm of RustServer_12273's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 20 hours ago.

Tags

Which tags does RustServer_12273 carry, and what do they mean?

Tags published by RustServer_12273, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_12273 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_12273: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does RustServer_12273 sit in the rankings?

Player hours over seven days put RustServer_12273 at #15,335, in the top 69% of all ranked servers.

What player count does RustServer_12273 carry?

0 of 50 slots are filled on RustServer_12273 right now. Seven-day reading: 0 players on average.

Operator and location

What location is RustServer_12273 hosted in?

No region comes from RustServer_12273. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 163.44.123.74:28015.

What Rust version is RustServer_12273 on?

Reading: RustServer_12273, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_12273 within range?

Over the last 48 hours the average was 75 server fps; the floor was 59. Peak entity count: 70,106. Buildings, deployables and all else included. Reading: 2,906 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustServer_12273, and is it online now?

Reading: online. RustServer_12273 answers right now. By its reported uptime, the last restart was roughly 5 days 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Map and rules

What rules does RustServer_12273 enforce, and what are its settings?

Reading the name gives no gather rate for RustServer_12273. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustServer_12273?

Check: map. Procedural, size 3,500, seed 19626, generated by the game on RustServer_12273. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join RustServer_12273?

Press F1 in Rust and enter client.connect 163.44.123.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.