RUST METRICSFlight deck · live data
Data live Servers11,780 Players77,467 Populated3,551 Fresh wipes 3 h241 Scan5 min
‹ All servers163.44.122.206:28015
Online Full Queue Fresh wipe Wipe due No query

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 77,551 ×1000

Entities

48 h range 75,090–77,690 · memory 2,474 MB
1239 ET SINCE RESTART 5D 06H

Uptime

5 days 6 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,263top 33%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory2,474MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust_PrivateServer_NTaka1010 wipe, and when?

To tell the rhythm of Rust_PrivateServer_NTaka1010, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.

Tag meanings

Which tags does Rust_PrivateServer_NTaka1010 carry, and what do they mean?

These are the tags Rust_PrivateServer_NTaka1010 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust_PrivateServer_NTaka1010?

On Rust Metrics, Rust_PrivateServer_NTaka1010 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust_PrivateServer_NTaka1010 hold among Rust servers?

Player hours over seven days put Rust_PrivateServer_NTaka1010 at #7,263, in the top 33% of all ranked servers.

What is the population on Rust_PrivateServer_NTaka1010?

0 of 10 slots are filled on Rust_PrivateServer_NTaka1010 right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 01:00 UTC, averaging 0 players at that hour.

Server

What location is Rust_PrivateServer_NTaka1010 hosted in?

No region comes from Rust_PrivateServer_NTaka1010. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 163.44.122.206:28015.

What Rust version is Rust_PrivateServer_NTaka1010 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust_PrivateServer_NTaka1010. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust_PrivateServer_NTaka1010?

Reading: 66 server fps on average across the last 48 hours. It never dropped below 39. Check: entities. The peak was 77,690, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,896 MB. Expect lag when fps falls and entities climb.

Is Rust_PrivateServer_NTaka1010 up, and how often does it stay up?

Rust_PrivateServer_NTaka1010 reports online. Status: normal. Reading: uptime. About 5 days 6 hours ago it restarted, on its own count. Uptime for the last 7 full days: 163 of 168 hours, or 97%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Settings and map

How is Rust_PrivateServer_NTaka1010 configured, and what rules are in force?

No gather rate appears in the name: Rust_PrivateServer_NTaka1010. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust_PrivateServer_NTaka1010?

Size 3,500 and seed 1573025114: the game generates the procedural map on Rust_PrivateServer_NTaka1010 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust_PrivateServer_NTaka1010?

Check: join. Open Rust, press F1, then enter client.connect 163.44.122.206:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.