RustServer_3537
Offline 163.44.121.230:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/550
- 424/450
- 71/250
- 66/250
- 53/100
- 185/200
Quick answers
from the figures on this pageWipe schedule
How often does RustServer_3537 wipe, and when?
Its rhythm cannot be told from the wipes of RustServer_3537 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 48 days 16 hours ago.
Tags
Which tags does RustServer_3537 carry, and what do they mean?
These are the tags RustServer_3537 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_3537?
Rust Metrics lists featuring RustServer_3537: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RustServer_3537 hold among Rust servers?
Player hours over seven days put RustServer_3537 at #16,036, in the top 69% of all ranked servers.
What is the population on RustServer_3537?
Status for RustServer_3537: offline. Last seen 27 days 16 hours ago.
Operator and location
Which location does RustServer_3537 run from?
No region comes from RustServer_3537. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.121.230:28015.
What Rust version is RustServer_3537 on?
Reading: RustServer_3537, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
Is RustServer_3537 up, and how often does it stay up?
Reading: offline. RustServer_3537 last answered 27 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on RustServer_3537?
No gather rate appears in the name: RustServer_3537. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_3537 on?
From seed 17445, the game generates the procedural map on RustServer_3537. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to RustServer_3537?
Check: join. Open Rust, press F1, then enter client.connect 163.44.121.230:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.