RustServer_8625
Offline 163.44.119.1:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/250
- 172/225
- 19/250
- 22/250
- 23/100
- 78/200
Quick answers
from the figures on this pageWipe timing
When does RustServer_8625 wipe?
Its rhythm cannot be told from the wipes of RustServer_8625 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 48 days 10 hours ago.
Tag meanings
How should you read the tags on RustServer_8625?
These are the tags RustServer_8625 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_8625 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_8625: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustServer_8625 hold among Rust servers?
Ranking for RustServer_8625: #16,006 on seven-day player hours, top 70% of all ranked servers.
What is the population on RustServer_8625?
Reading for RustServer_8625: offline at this moment; last seen 25 days 20 hours ago.
Operator and location
Where does RustServer_8625 sit?
Reading: location. RustServer_8625 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 163.44.119.1:28015.
What Rust version is RustServer_8625 on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer_8625 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustServer_8625, and is it online now?
RustServer_8625 reports offline. The last reading came 25 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RustServer_8625 enforce, and what are its settings?
No gather rate appears in the name: RustServer_8625. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_8625?
Check: map. Procedural, size 3,000, seed 23127, generated by the game on RustServer_8625. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto RustServer_8625?
To join: start Rust, press F1 and type client.connect 163.44.119.1:28015. Or press Launch Rust here and Steam opens the game and connects you.