RUST METRICSFlight deck · live data
Data live Servers11,824 Players75,694 Populated3,728 Fresh wipes 3 h230 Scan5 min
‹ All servers163.44.118.197:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_27253

Online 163.44.118.197:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,970 ×1000

Entities

48 h range 42,881–45,410 · memory 2,003 MB
1239 ET SINCE RESTART 5D 14H

Uptime

5 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory2,003MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:21 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_27253 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does RustServer_27253 wipe, and when?

Its rhythm cannot be told from the wipes of RustServer_27253 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 8 hours ago the current world was made.

Tags

Which tags does RustServer_27253 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustServer_27253. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_27253?

Rust Metrics lists featuring RustServer_27253: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RustServer_27253 sit in the rankings?

Player hours over seven days put RustServer_27253 at #15,335, in the top 69% of all ranked servers.

How full does RustServer_27253 get?

Current headcount on RustServer_27253: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server details

Where does RustServer_27253 sit?

Reading: location. RustServer_27253 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.118.197:28015.

What Rust version is RustServer_27253 on?

Reading: RustServer_27253, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does RustServer_27253 perform?

Check: fps. Average 113 server fps over the last 48 hours, low of 85. Within range. Reading: 45,410 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,226 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustServer_27253 up, and how often does it stay up?

Reading: online. RustServer_27253 answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does RustServer_27253 enforce, and what are its settings?

No gather rate appears in the name: RustServer_27253. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_27253 on?

From seed 2165, the game generates the procedural map on RustServer_27253. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto RustServer_27253?

Press F1 in Rust and enter client.connect 163.44.118.197:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.