RustServer_28479
Online 163.44.113.25:28015 checked 9m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 43,173–45,612 · memory 2,850 MBUptime
5 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:16 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 453/475
- 364/375
- 43/250
- 31/250
- 52/100
- 151/200
Quick answers
from the figures on this pageWipe schedule
What happens on RustServer_28479 when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RustServer_28479 follow?
To tell the rhythm of RustServer_28479, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 20 hours ago the current world was made.
Tags
Which tags does RustServer_28479 carry, and what do they mean?
Tags published by RustServer_28479, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_28479 appear in Rust Metrics lists and filters?
On Rust Metrics, RustServer_28479 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does RustServer_28479 sit in the rankings?
Ranking for RustServer_28479: #14,662 on seven-day player hours, top 66% of all ranked servers.
What is the population on RustServer_28479?
Current headcount on RustServer_28479: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.
Server
What location is RustServer_28479 hosted in?
No region tag on RustServer_28479. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.113.25:28015.
What Rust version is RustServer_28479 on?
Reading: RustServer_28479, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RustServer_28479?
Reading: 108 server fps on average across the last 48 hours. It never dropped below 85. Peak entity count: 45,612. Buildings, deployables and all else included. Memory peak: 3,041 MB. Expect lag when fps falls and entities climb.
How reliable is RustServer_28479, and is it online now?
Reading: online. RustServer_28479 answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does RustServer_28479 enforce, and what are its settings?
Check: gather rate. The name RustServer_28479 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is RustServer_28479 on?
From seed 9644, the game generates the procedural map on RustServer_28479. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto RustServer_28479?
Check: join. Open Rust, press F1, then enter client.connect 163.44.113.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.