RustServer_27821
Offline 163.44.110.211:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/250
- 176/200
- 15/250
- 15/250
- 16/100
- 98/200
Quick answers
from the figures on this pageWipe schedule
How often does RustServer_27821 wipe, and when?
The rhythm of RustServer_27821's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 8 hours ago.
Tags
Which tags does RustServer_27821 carry, and what do they mean?
Tags published by RustServer_27821, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_27821?
These Rust Metrics lists carry RustServer_27821: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer_27821 hold among Rust servers?
Player hours over seven days put RustServer_27821 at #15,539, in the top 70% of all ranked servers.
What is the population on RustServer_27821?
Status for RustServer_27821: offline. Last seen 18 days 7 hours ago.
Server details
What location is RustServer_27821 hosted in?
No region comes from RustServer_27821. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 163.44.110.211:28015.
What Rust version is RustServer_27821 on?
Rust network protocol 2634 and build 167231 on Linux is the build RustServer_27821 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustServer_27821, and is it online now?
Reading: offline. RustServer_27821 last answered 18 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustServer_27821?
Check: gather rate. The name RustServer_27821 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_27821?
Check: map. Procedural, size 3,000, seed 22905, generated by the game on RustServer_27821. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join RustServer_27821?
To join: start Rust, press F1 and type client.connect 163.44.110.211:28015. Or press Launch Rust here and Steam opens the game and connects you.