RustServer_3857
Offline 163.44.101.122:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 457/500
- 980/1000
- 53/100
- 964/1000
- 32/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustServer_3857 follow?
The rhythm of RustServer_3857's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 48 days 19 hours ago.
Lists and filters
Which tags does RustServer_3857 carry, and what do they mean?
Tags published by RustServer_3857, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustServer_3857 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_3857: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RustServer_3857 sit in the rankings?
Player hours over seven days put RustServer_3857 at #16,019, in the top 69% of all ranked servers.
How full does RustServer_3857 get?
Reading for RustServer_3857: offline at this moment; last seen 27 days 20 hours ago.
Server
Which location does RustServer_3857 run from?
Reading: location. RustServer_3857 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 163.44.101.122:28015.
What Rust version is RustServer_3857 on?
Reading: RustServer_3857, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustServer_3857, and is it online?
Check: connection. RustServer_3857 is offline at this moment. Last contact was 27 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does RustServer_3857 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_3857. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer_3857 on?
Size 3,000 and seed 22055: the game generates the procedural map on RustServer_3857 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join RustServer_3857?
Check: join. Open Rust, press F1, then enter client.connect 163.44.101.122:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.