RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers163.44.100.211:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_22919

Online 163.44.100.211:28015 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 216 SERVER FPS

Server fps

48 h low 114 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,438 ×1000

Entities

48 h range 46,274–48,714 · memory 2,326 MB
1239 ET SINCE RESTART 5D 05H

Uptime

5 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe101d agono schedule published
Next wipe–no wipe seen yet
Memory2,326MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustServer_22919 wipe, and when?

The rhythm of RustServer_22919's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 101 days 23 hours ago the current world was made.

Lists and filters

How should you read the tags on RustServer_22919?

These are the tags RustServer_22919 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): Build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_22919 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_22919: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustServer_22919 hold among Rust servers?

Ranking for RustServer_22919: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does RustServer_22919 carry?

0 of 50 slots are filled on RustServer_22919 right now. Seven-day reading: 0 players on average.

Server details

Where does RustServer_22919 sit?

No region tag on RustServer_22919. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.100.211:28015.

What Rust version is RustServer_22919 on?

Version check: Rust network protocol 2631 and build 158240 on Linux, run by RustServer_22919. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustServer_22919?

Reading: 200 server fps on average across the last 48 hours. It never dropped below 114. Reading: 48,714 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,326 MB. Expect lag when fps falls and entities climb.

Is RustServer_22919 up, and how often does it stay up?

RustServer_22919 reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does RustServer_22919 enforce, and what are its settings?

Reading the name gives no gather rate for RustServer_22919. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustServer_22919?

From seed 20291, the game generates the procedural map on RustServer_22919. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join RustServer_22919?

To join: start Rust, press F1 and type client.connect 163.44.100.211:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Match the game version: protocol 2631 is required.
cs158240
Build Build 158240.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.