RustServer_22919
Online 163.44.100.211:28015 checked 13m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 114 · below 20 is lag, below 10 is badEntities
48 h range 46,274–48,714 · memory 2,326 MBUptime
5 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 118/200
- 14/250
- 17/250
- 15/100
- 34/200
Quick answers
from the figures on this pageReset cycle
How often does RustServer_22919 wipe, and when?
The rhythm of RustServer_22919's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 101 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on RustServer_22919?
These are the tags RustServer_22919 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): Build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_22919 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_22919: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustServer_22919 hold among Rust servers?
Ranking for RustServer_22919: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does RustServer_22919 carry?
0 of 50 slots are filled on RustServer_22919 right now. Seven-day reading: 0 players on average.
Server details
Where does RustServer_22919 sit?
No region tag on RustServer_22919. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.100.211:28015.
What Rust version is RustServer_22919 on?
Version check: Rust network protocol 2631 and build 158240 on Linux, run by RustServer_22919. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RustServer_22919?
Reading: 200 server fps on average across the last 48 hours. It never dropped below 114. Reading: 48,714 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,326 MB. Expect lag when fps falls and entities climb.
Is RustServer_22919 up, and how often does it stay up?
RustServer_22919 reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RustServer_22919 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_22919. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_22919?
From seed 20291, the game generates the procedural map on RustServer_22919. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join RustServer_22919?
To join: start Rust, press F1 and type client.connect 163.44.100.211:28015. Or press Launch Rust here and Steam opens the game and connects you.